Indonesia • Education and Entertainment
- Sector: Education and Entertainment
- Headquarters Country: Indonesia
- City: Jakarta
- Founding Year: 2016
- Operating Regions: Indonesia
- Founders: Annisa Hasanah
- Problem Identified: Lack of awareness of children about environment and science communication
- Solution Offered: provides premium game based-products and services for our valuable customers. Our product made by hands of women community who lived in economically challenged area. Game materials are made from waste. Our mission is to spread knowledge and positive actions with strong environmental and social value through creative learning and interactive play.
- Social Impact: - Recycling waste into game - Increase the income of woman in poor area - Increase awareness of environment - Increase engagement of children in environment issue
- Website: ecofun.id
- Score: 7 Basket weaving supporting traditional craft








